The game is coming together really nicely, but some stuff is unfinished! *gasp!* Time to rush!
Category Archives: Videogames
Margaret Gissing helping with BastardBlaster artwork
I’ve got the anime-ish characters (Terry and Skylar) in, but since I’m a programmer and I’d like to spare you my attempt at drawing artwork, I’ve asked Margaret Gissing to help out with the 2D sprite pieces.
Will post once I have the work from her :)
Had a great bowl of pizza for dinner
Audio Conversion Love
I’m under a tight deadline for BastardBlaster, the game I’m building right now for the Guelph Game Jam, so I’ll share my quick and dirty way to convert audio files in Linux and using some Windows software with Wine.
The source music is music modules in the .it (Impulse Tracker) format. So, I used Winamp (running via Wine) to export as .wav files. From there, I used the MP3 to OGG conversion script on this page (modified a bit) to do:
./wav2ogg filename.wav filename.ogg
wav2ogg’s contents look like this:
[rocky1138@atlas Music]$ cat wav2ogg.sh oggenc -o "$2" "$1"
Hope this helps someone in the future :) Note you have to have oggenc (vorbis-tools) installed in order for that to work :)
Now to do mp3s….
Awesome! Just received permission to use DavidN’s Music
I love the music David K Newton makes. I can’t wait to export a few of his music modules to MP3 and OGG for use in the Guelph Game Jam game I’m making! Woot!
