<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title>Rocky1138 &#187; games</title> <atom:link href="http://www.johnrockefeller.net/tag/games/feed/" rel="self" type="application/rss+xml" /><link>http://www.johnrockefeller.net</link> <description>AKA John Rockefeller</description> <lastBuildDate>Sat, 21 Jan 2012 18:59:46 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>On Game Development and Akihabara</title><link>http://www.johnrockefeller.net/on-game-development-and-akihabara/</link> <comments>http://www.johnrockefeller.net/on-game-development-and-akihabara/#comments</comments> <pubDate>Sat, 21 Jan 2012 18:59:46 +0000</pubDate> <dc:creator>John Rockefeller</dc:creator> <category><![CDATA[Game Development]]></category> <category><![CDATA[Guelph Game Jam]]></category> <category><![CDATA[Videogames]]></category> <category><![CDATA[akihabara]]></category> <category><![CDATA[game development]]></category> <category><![CDATA[games]]></category> <category><![CDATA[Gimp]]></category> <category><![CDATA[guelph game jam]]></category> <category><![CDATA[Legend of Zelda]]></category> <category><![CDATA[syrup dispensers]]></category> <category><![CDATA[syrup dispensers from hell]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.johnrockefeller.net/?p=1061</guid> <description><![CDATA[Syrup Dispensers From Hell is coming along quite well. I&#8217;ve decided to use the Legend of Sadness base for the game, which plays and looks a lot like a Legend of Zelda title. Instead of having our hero travel into a cave, he&#8217;ll be travelling into a breakfast restaurant to save us all from horrid [...]]]></description> <wfw:commentRss>http://www.johnrockefeller.net/on-game-development-and-akihabara/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Neat Minecraft Wallpapers</title><link>http://www.johnrockefeller.net/neat-minecraft-wallpapers/</link> <comments>http://www.johnrockefeller.net/neat-minecraft-wallpapers/#comments</comments> <pubDate>Wed, 28 Dec 2011 04:14:56 +0000</pubDate> <dc:creator>John Rockefeller</dc:creator> <category><![CDATA[Videogames]]></category> <category><![CDATA[games]]></category> <category><![CDATA[gaming]]></category> <category><![CDATA[lego]]></category> <category><![CDATA[Markus Persson]]></category> <category><![CDATA[Minecraft]]></category> <category><![CDATA[sandbox]]></category> <category><![CDATA[Video game]]></category><guid isPermaLink="false">http://www.johnrockefeller.net/?p=1006</guid> <description><![CDATA[Love these. Download: http://imgur.com/a/bEyov Minecraft was the first entry in my Game of The Day feature on my gaming blog, Gameblaster64. It&#8217;s one of the best games to come around in a long time. Shameless plug: if you play Minecraft and you&#8217;re looking for a good server to join, come play on mine: Hellblade Mobs. Connect [...]]]></description> <wfw:commentRss>http://www.johnrockefeller.net/neat-minecraft-wallpapers/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>GitHub repo</title><link>http://www.johnrockefeller.net/github-repo/</link> <comments>http://www.johnrockefeller.net/github-repo/#comments</comments> <pubDate>Sun, 10 Jul 2011 16:41:00 +0000</pubDate> <dc:creator>John Rockefeller</dc:creator> <category><![CDATA[Game Development]]></category> <category><![CDATA[Guelph Game Jam]]></category> <category><![CDATA[Videogames]]></category> <category><![CDATA[bastardblaster]]></category> <category><![CDATA[game development]]></category> <category><![CDATA[game jam]]></category> <category><![CDATA[games]]></category> <category><![CDATA[guelph]]></category> <category><![CDATA[guelph game jam]]></category><guid isPermaLink="false">http://www.johnrockefeller.net/?p=893</guid> <description><![CDATA[If you wanna track my progress on BastardBlaster, my game for the Guelph Game Jam, check out my GitHub repo. https://github.com/rocky1138/BastardBlaster The game is GPL and is based on Solitude from the Akihabara HTML5/JS game platform. Tweet]]></description> <wfw:commentRss>http://www.johnrockefeller.net/github-repo/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>A Month With Mandriva</title><link>http://www.johnrockefeller.net/a-month-with-mandriva/</link> <comments>http://www.johnrockefeller.net/a-month-with-mandriva/#comments</comments> <pubDate>Sat, 08 Aug 2009 04:03:46 +0000</pubDate> <dc:creator>John Rockefeller</dc:creator> <category><![CDATA[Linux and FreeBSD]]></category> <category><![CDATA[Opinion]]></category> <category><![CDATA[firefox]]></category> <category><![CDATA[games]]></category> <category><![CDATA[linux]]></category> <category><![CDATA[Linux distribution]]></category> <category><![CDATA[mandriva]]></category> <category><![CDATA[mandriva linux]]></category> <category><![CDATA[Max Payne]]></category> <category><![CDATA[Microsoft Windows]]></category> <category><![CDATA[morrowind]]></category> <category><![CDATA[Mozilla Firefox]]></category> <category><![CDATA[Operating system]]></category> <category><![CDATA[pc]]></category> <category><![CDATA[windows]]></category> <category><![CDATA[wine]]></category><guid isPermaLink="false">http://www.johnrockefeller.net/?p=633</guid> <description><![CDATA[Image by Jonathas Rodrigues via Flickr Well, it&#8217;s been just over a month since I made the switch to Linux from Windows. My distribution of choice for desktop PCs has always been the fantastic Mandriva Linux. Available for free with plenty of included software (Open Office suite, the Firefox web browser, Kopete messenger, Amarok media [...]]]></description> <wfw:commentRss>http://www.johnrockefeller.net/a-month-with-mandriva/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>What Makes a Videogame Fun?</title><link>http://www.johnrockefeller.net/what-makes-a-videogame-fun/</link> <comments>http://www.johnrockefeller.net/what-makes-a-videogame-fun/#comments</comments> <pubDate>Sun, 10 Aug 2008 06:19:50 +0000</pubDate> <dc:creator>John Rockefeller</dc:creator> <category><![CDATA[Opinion]]></category> <category><![CDATA[dreamcast]]></category> <category><![CDATA[focus on fun]]></category> <category><![CDATA[fun]]></category> <category><![CDATA[gamecube]]></category> <category><![CDATA[games]]></category> <category><![CDATA[gaming]]></category> <category><![CDATA[sega]]></category> <category><![CDATA[sony]]></category> <category><![CDATA[Videogames]]></category> <category><![CDATA[xbox]]></category><guid isPermaLink="false">http://www.johnrockefeller.net/?p=251</guid> <description><![CDATA[There are several important things that I feel are absolutely required when creating a fun videogame. Fun means so many things to so many people, but for the purpose of this article fun will be defined as a high level of enjoyment obtained by the player as a result of playing the game. A lot [...]]]></description> <wfw:commentRss>http://www.johnrockefeller.net/what-makes-a-videogame-fun/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> </channel> </rss>
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