And We’re Off! Guelph Game Jam 2 Starts Now!

English: Guelph Train Station

Image via Wikipedia

The second Guelph Game Jam has just started at the ThreeFortyNine co-workspace. The goal? To make a game in less than a day. We have about 8 hours to design, build, and test our games. Then the last bit of time is spent playing everyone else’s game.

I did this a few months ago and thoroughly enjoyed it.

The theme this time is ‘Monsters.’ The game designer can take that in any way, whether it be about monsters, being a monster, defeating monsters, etc.

As was the case last time, I’ll be live-blogging my progress here and on my BitBuilder game developer Twitter account.

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Play My Game – BastardBlaster

As of this posting it’s a very early version with still much of the stock artwork and enemy types. But, it’s fun and playable. Go Akihabara!

The story goes that you’re a BastardBlaster, conscripted to battle everything in the world that’s annoying. Flat tires, Blue Screens of Death, when you go to eat pizza and there’s none left… the list goes on and on. If it’s annoying, you shoot it.

http://bastardblaster.xandorus.com/game-bastardblaster.html

 

 

Margaret Gissing helping with BastardBlaster artwork

I’ve got the anime-ish characters (Terry and Skylar) in, but since I’m a programmer and I’d like to spare you my attempt at drawing artwork, I’ve asked Margaret Gissing to help out with the 2D sprite pieces.

Will post once I have the work from her :)